AI Creators Guild
One post going viral is luck. Doing it again the week after is a system. That gap is the whole difference between a faceless page that dies at forty followers and one that pays.
So it starts before you post anything: which niches actually pay and which only look fun, which format you can still be running in a year, and what a post that traveled was really doing. Then hooks, so people stay past the first three seconds. Then production, so week six looks like week one.
No camera, no face, no personal brand. This is the system Alex runs on his own pages, written down as 4 courses and the 14 Claude skills that do the work. Every module ends in something that exists.
- 4 courses, 8 modules, all live. Animations, faceless avatar pages, UGC ads, and Apple style UI motion
- 14 Claude skills you install into your own setup
- 12 playbooks, one page each, the exact words for the calls and the emails
- 20 minutesClaude set up, your first skill installed, and one real thing run through it
- Day oneYour first system course opens. Module 1 asks for something small and specific
- Week oneSomething you built, posted. Whatever else happens, the page is real and public by the end of week one
What you are actually building.
A page in a niche you chose on purpose, posting on a schedule, that people watch. No camera and no face at any point in it.
Four ways to get paid, and one thing they all need
- The app pays you for views
- A brand pays you to talk about them
- You get a cut when someone buys through your link
- You sell something of your own
That one thing is people who actually watch. No brand pays to show up on a page nobody watches. No app pays for videos nobody finishes.
So this does not promise you a number every month. It builds the one thing all four of them need. What you charge later is your choice, and it is a much easier choice to make once the page already works.
Get paid before your page is big
You can get paid for this before your own page is big.
It is called a video editing agency, or a content agency. To start it is just you: you make short videos for businesses and creators who do not want to make their own.
The pay is public, and it is per video. One finished short video — the same kind this community shows you how to make — goes for about $50 to $200. Plain cuts pay less. Heavier work with motion and graphics pays more.
You do not need an audience for this part. The people who want it are already looking for someone.
Three of the skills in here are built for exactly this: finding someone worth messaging, writing the message, and turning a video you have finished into proof, so the next client is easier to get.
Most people do both, because each one helps the other. Client work pays you now. Your own page grows slowly and keeps growing. And every video you make for someone else is practice for your own.
What the first twelve weeks look like
The page exists
Named, positioned, first post up. Most people who buy something like this never get past this line.It runs without eating your week
The batch takes ninety minutes. You have stopped deciding what to post, because the system decided in week one.You know what works
Enough posts and enough data to name your format, your best hook shape, and the one thing worth doubling.Two routes. Pick the one you actually want.
The same skills, pointed at two different outcomes. Membership includes both, so this is about which one you start on.
Both routes run on the same Claude skills and the same weekly rhythm. New modules land weekly on whichever one you are in. Here is a course in full.
Every module ends in something that exists.
Not videos you watch and tick off. A module is finished when the thing it asked for is made, and you can point at it. Here is one course in full.
- Start Here: The Tools, The Costs, and Why Five Seconds Beats ThirtyOne five-second test clip, generated from a reference you made
- Settle The Look Once: Style References and Your Character SheetYour character sheet and the style references every later shot is generated from
- Draw The World Empty: Backgrounds, Storyboard, First ClipYour empty backgrounds, the storyboard over them, and the first clip with the character composited in
- Fix The Reference, Not The Frame: Frame Rate, Camera, and the Final CutThe finished short, cut together, with the camera and frame rate fixed at the reference rather than in the edit
How to Scale Faceless AI Avatar Pages on Social Media, How to Make AI UGC Ads and How to Make Apple Style UI Animations work the same way, and you can open any of them the day you join.
Everything inside, and what is live today.
18 of 38 are ready now. The rest land weekly, in this order. Nothing here is a plan you cannot check, filter it and see.
See the full list, and filter it 38 items
| Name | Type | System | Status |
|---|---|---|---|
| How to Create Studio Level Animations with AI4 modules | Course | Any | Live |
| How to Make AI UGC Ads1 module | Course | Any | Live |
| How to Make Apple Style UI Animations1 module | Course | Any | Live |
| How to Scale Faceless AI Avatar Pages on Social Media2 modules | Course | Any | Live |
| blocker-briefTurn "I'm stuck" into a question other people can actually answer, and solve it first if it is already solvable | Skill | Any | Live |
| caption-writerWrite the on-screen captions and the post caption for a short video, in your own voice | Skill | Production | Live |
| cold-pitchWrite the first message to somebody who has never heard of you, for editing or content work | Skill | Any | Live |
| hook-bankTurn one thing you built into twenty opening lines, ranked, with the three worth testing | Skill | Hooks | Live |
| offer-one-pagerTurn a vague idea of something to sell into one page a stranger could buy from | Skill | Any | Live |
| proof-collectorTurn finished work into a case study and the testimonial request that actually gets a reply | Skill | Any | Live |
| repurpose-engineTurn one long thing into a week of short ones that are not just clips of it | Skill | Production | Live |
| retention-readRead a retention graph or a set of post numbers and say what to change next, not what happened | Skill | Any | Live |
| script-doctorFix a short video script that is boring in the middle, not at the start | Skill | Production | Live |
| ship-noteTurn something you just built into your Monday ritual answer and a forum post | Skill | Any | Live |
| skill-doctorDiagnose and fix a skill that is not firing, is skipping steps, or is producing bland output | Skill | Any | Live |
| skill-from-chatTurn something that just worked in this conversation into a reusable skill file | Skill | Any | Live |
| swipe-teardownTake apart a post that did well and turn it into a thing you can actually copy | Skill | Strategy | Live |
| week-resetWork out what actually happened last week and what the next one should contain | Skill | Any | Live |
| comment-miner | Skill | Strategy | Soon |
| content-audit | Skill | Strategy | Soon |
| edit-brief | Skill | Production | Soon |
| rehook-writer | Skill | Hooks | Soon |
| retention-diagnostic | Skill | Hooks | Soon |
| series-planner | Skill | Strategy | Soon |
| title-tester | Skill | Hooks | Soon |
| virality-analyzer | Skill | Strategy | Soon |
| Picking the one format you can actually sustain | Playbook | Strategy | Soon |
| Reading your own analytics without lying to yourself | Playbook | Strategy | Soon |
| Recording so the edit is easy, not so the take is perfect | Playbook | Production | Soon |
| Replying to comments so the next post does better | Playbook | Strategy | Soon |
| Testing three hooks properly instead of guessing | Playbook | Hooks | Soon |
| The edit list, so someone else can cut it | Playbook | Production | Soon |
| The rehook, and where in the video it goes | Playbook | Hooks | Soon |
| The weekly content batch, in ninety minutes | Playbook | Strategy | Soon |
| Turning one long video into a week of shorts | Playbook | Production | Soon |
| What to do when a post flops and you want to quit | Playbook | Any | Soon |
| Writing a hook when the thing itself is boring | Playbook | Hooks | Soon |
| Your first offer, and where it goes in the content | Playbook | Strategy | Soon |
Every piece of this already has a price.
Not a made up number anywhere. The first two are ongoing jobs with published rates, taken at the bottom of the range and linked underneath. The last two are what they sell for on their own.
$1,700 of that is the two ongoing jobs, and it is $1,700 again every month you keep posting. Membership is $67, and it does not go up with how much you make.
Price increases to $77/month at 25 members.
Rates: a finished short-form video runs about $50 to $200, with plain cuts lower and motion-heavy work higher; hourly, basic edits bill $15 to $40 and ongoing batch production runs into the thousands per month (Upwork, Pixflow 2026, Vidico 2026). Social strategists bill $50 to $100 an hour at mid level, with basic monthly retainers starting near $500 (MarketerHire, ZipRecruiter).
What members say
Written by members. Unedited, and published with their permission.
Questions
Do I need to be able to code?
No. Most people here cannot, and none of the three systems require it.
How much time does it actually take?
Two or three hours a week. One module, and the batch it asks you to run. Everything else is the posting you were going to do anyway. If you have twenty hours a week this will not fill them.
What if I have a week where I do nothing?
Nothing happens. The modules do not expire and there is no streak to lose. A page that went quiet for a fortnight is a normal thing that the week you come back can fix, and week four exists precisely so a bad fortnight stops ending the page.
Is there an application?
No. No waiting list and no call either. You pay and the whole thing opens.
Can I cancel?
From your settings, in two clicks, without emailing anyone. You keep access until the period you paid for ends, monthly or annual, everything you posted stays where it is, and if you come back inside a year you keep this price.
Monthly or annual?
The annual plan is 26% off: $595 once instead of $804 across the year, so it keeps $209. Take monthly if you want to see the room before committing a year to it. That is a reasonable thing to want and the monthly price is not a punishment for wanting it.
Is the price going up?
Yes, to $77 a month at 25 members. That is not a countdown gimmick, it is what happens when there are enough people here for the room to be worth more than it is today. Whatever you join at is what you keep paying, for as long as you stay, and if you leave and come back inside a year you keep it then too.
Is all the content there on day one?
No, and anyone telling you otherwise about a new community is lying. Live right now: all 4 courses, 8 modules, and 14 of the 22 Vault skills. New modules and the playbooks land weekly, in the order shown above. That is most of why the founding price is locked for life, you are paying the early price for a library that keeps growing.
Pick one route and finish it.
The three systems that build the page, the agency you can run with the same tools, the skills, and the playbooks. The skills are yours to keep whatever happens next.
Join the Guild, $67/monthOr join the annual plan and save 26%.
Cancel from your settings, without emailing anyone.
Price increases to $77/month at 25 members.